Persuade & Believe
🚧 In progress. (Built on Culture and Conviction & Conflict.)
For the player: religion, ideology, custom, reputation, diplomacy, and influence — the social and cultural game.
How memes make it live: doctrine memes carry conviction, so you can spread belief, engineer or exploit a schism, and build reputation through acquaintance memes.
To design
Section titled “To design”- Founding and spreading a faith, ideology, or custom; becoming a prophet/reformer.
- Reputation: how it’s represented, earned, and spent.
- Diplomacy and persuasion between individuals and factions.
- Exploiting conviction fault lines — reading a brewing schism before anyone else does.